Infrastructure & Spatial Simulation

The Line Infrastructure Simulation: 170km Autonomous Transit & Energy Grid Twin

Client: NEOM Infrastructure Directorate • Platform: Linux Server Cluster + Real-Time WebGL Telemetry • Engine: Custom C++ Simulation Core + Three.js Visualization • Duration: 22 Weeks
A 170-kilometer high-speed rail, magnetic levitation, and solar-wind energy grid simulation processing 100,000 live telemetry nodes at sub-50ms latency.
Verified Production Metrics
170km
Continuous infrastructure corridor
100,000
Simulated transit telemetry nodes
50ms
Live state synchronization
Zero
Frame-time jitter across browser terminals

Project Challenge

Managing floating-point precision across a 170-kilometer coordinate system without visual jitter in real-time WebGL viewports.

Engineered Solution

Designed a floating-origin camera system with chunked geospatial coordinate transforms, Web Workers telemetry ingestion, and GPU vertex instancing.

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Partner with Atlyxen Studios to architect real-time WebGL viewports, Unreal Engine pipelines, and enterprise custom AI tools.

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